Allen Iverson: The 3rd Degree
thecrossover
Allen Iverson's killer crossover is his most patented move. He has crossed up players such as Stephon Marbury, Reggie Miller, Gary Payton, and of course, Michael Jordan. AI is able to use his superior ball-handling skills to set up the crossover. It is the perfect compliment to his amazing quickness and explosiveness, making Allen's crossover almost unguardable. However, Iverson did not perfect this deadly move overnight as it took years of practice. He first started using it when he was 15 years old and perfected it when he was at Georgetown with the help of several teammates. During this time, AI picked up bits and pieces of other players' crossovers while adding his own moves as well. The following are the basic steps of the crossover.
Iverson shakes Jordan.
Video: 825KB

STEP 1

Allen will first dribble the ball in his left hand and will look to go left. He will usually do a hesitation dribble (This hesitation dribble was declared illegal by the NBA as "carrying" after AI's rookie season). [1]

STEP 2

As he is dribbling, Allen will then take a medium to large step with his left foot and lean his body slightly forward. Allen also incorporates a head fake to draw the defender to his left side. [2]

STEP 3

At this point, the defender usually can do 2 things. One, he could be convinced that Allen is going left so the defender will move to his (not AI's) right to block the ball-handler's path. Or, two, he could simply stay directly in front of Allen or slightly to his right, and therefore, not play AI's left side. This means that AI has to "read" the defender. [3]

STEP 4

"Reading" means that Allen will look at the defender's positioning and determine which way to go. If the defender does not try to play the left handed dribble then AI will use his speed and burst by his hapless check. On the other hand, if the defender does play Allen's left side then the Answer will do a quick, low dribble from the left to the right hand. As he does this, Iverson will push off with this planted left foot to go right in order to get away from the defender. [4] AI can now pull up for the jumper, attack the basket for a layup or dunk, or even dish the ball to an open teammate. [5]

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©2001 Raymond Szutu, All Rights Reserved